When the team behind the serene adventure Alto’s Odyssey were working on the sequel, they had a lot of ideas that didn’t make it into the final release. One of those was a vibrant city that would be the game’s fourth biome, joining the existing desert, canyons, and ancient temples. For various reasons, the city was cut from the final release. But when the chance came to bring the game to Apple Arcade as part of the streaming service’s recent expansion, it made sense to go back to the concept.

The result is Alto’s Odyssey: The Lost City, which is coming to Arcade next week. “We’re thinking of The Lost City as a special edition of Alto’s Odyssey,” says lead artist and designer Harry Nesbitt. “We’ve been able to go back to the drawing board…

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