Roblox removed the “oof” noise over licensing issues.

Roblox has gotten rid of the iconic “oof” sound your character makes when dying (that even I, as an adult, can find some semblance of joy in). In a thread on Twitter (via Kotaku), Roblox explains it removed the sound “due to a licensing issue” and replaced it with a new noise that, in my opinion, sounds weird as hell.

Roblox has had problems with the “oof” sound before. As Kotaku points out, Intellivision founder Tommy Tallarico originally created the noise for a 2000 game called Messiah. Tallarico took issue with the fact Roblox was using the noise, and in 2020, Roblox started charging creators $1 (or 100 Robux) to include the sound in their games to settle the dispute. It’s unclear what led Roblox to remove the sound entirely, though….

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