Image: Krafton

The world is full of mediocre video games, but occasionally there’s a game that makes me actually mad. It’s usually something I have high hopes for — a particularly creative idea or a genre I wish more developers were experimenting with. It’s often something whose priorities seem painfully and dramatically misplaced. The Callisto Protocol — a survival horror game released last week — is both.

The Callisto Protocol’s design was spearheaded by Glen Schofield, the co-creator of Dead Space, one of my favorite series of all time. It shares a lot of DNA with Dead Space: both are fairly linear third-person survival horror shooters about fighting zombies in space. And as reviews have emphasized over and over, The Callisto Protocol is — by…

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